The GeForce GT 520 was an entry-level graphics card by NVIDIA, launched in April 2011. Built on the 40 nm process, and based on the GF119 graphics processor, in its GF119-300-A1 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF119 graphics processor is a relatively small chip with a die area of only 79 mm² and 292 million transistors. Unlike the fully unlocked GeForce GT 520 OEM, which uses the same GPU but has all 96 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 520 to reach the product’s target shader count. It features 48 shading units, 8 texture mapping units, and 4 ROPs. NVIDIA has paired 1,024 MB DDR3 memory with the GeForce GT 520, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 810 MHz, memory is running at 900 MHz.
Being a single-slot card, the NVIDIA GeForce GT 520 does not require any additional power connector, its power draw is rated at 29 W maximum. Display outputs include: 1x DVI, 1x HDMI, 1x VGA. GeForce GT 520 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 145 mm in length, and features a single-slot cooling solution. Its price at launch was 59 US Dollars.

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